GOOC - Game Oriented Object C
GOOC - Game Oriented Object C
5.3.6. Volume Constants
5.3.6. Volume Constants
A volume constant is a value that represents the sound volume of a PlayStation voice channel. One volume unit corresponds to the maximum volume value of 16383 (0x3FFF). A volume constant can be written as any integer or real number followed by the suffixes V or v.
Either the integer part or the fractional part may be omitted, but not both. Here are some examples of valid volume constants:
0.3V
1V
0.2V
+0.5V
Negative values, or values too large, will not be treated nicely by the console.